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    Home»Grand Theft Auto»What’s changed with the GTA Trilogy patch 1.04
    Grand Theft Auto

    What’s changed with the GTA Trilogy patch 1.04

    BenBy BenFebruary 28, 2022
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    Rockstar Games have just shipped out the latest patch for each individual title of the Grand Theft Auto: The Trilogy – The Definitive Edition, each update weighs around the same size as the games. Our coverage of the sizes for each platform can be seen here.

    Grand Theft Auto III – Definitive Edition Changes

    Claude will no longer clip under the map when parking a vehicle near the water – Via InfinityHimself

    https://twitter.com/InfinityHimself/status/1498349695755857929

    It looks like the parallax interiors were disabled with the patch, could be to save game performance- Via InfinityHimself

    https://twitter.com/InfinityHimself/status/1498339509766967297

    Cluade now reacts to vehicles honking – Via InfinityHimself

    https://twitter.com/InfinityHimself/status/1498331863097688069

    Claude now has the orginal animation to turn around – via Outsider Snake – possibly using PS2 animations?

    #PS5Share, #GrandTheftAutoIII–TheDefinitiveEdition Claude can now turn around like the original!! pic.twitter.com/fAkgP6nUCS

    — Outsider Snake❗ Δ (@Kuwabara357) February 28, 2022

    Vehicles now feature taillights and break lights in GTAIII, lights on the bridge now have proper collision- via 1988Tesla & Outsider Snake

    https://twitter.com/EmyVtrsy/status/1498312448671195139

    the brake lights are now on!! pic.twitter.com/t00VFH4U8U

    — Outsider Snake❗ Δ (@Kuwabara357) February 28, 2022

    A fix has been made to K-Jah’s radio logo in the radio wheel – via Lenlfc on Twitter

    They fixed K-Jah's radio logo. But the others are STILL from LCS. Shame😔 #GrandTheftAutoIIITheDefinitiveEdition #XboxShare pic.twitter.com/pfzAg9vkfW

    — Paul Lennon (@Lenlfc) February 28, 2022

    Grand Theft Auto: Vice City – Defintive Editon Changes

    We’re awaiting the changes from the community, more will be updated shortly.

    Grand Theft Auto: San Andreas – Definitive Edition Changes

    Reports say game performance has sufficiently improved in San Andreas with much stable frame-rate on PlayStation 5 – Via Andad Gogna

    https://twitter.com/gogna_angad/status/1498310996368445440

    A save bug with San Fierro stadium event has been addressed with the patch – via Lenlfc on Twitter

    Happy to confirm, they fixed the glitch that caused the game to crash when saving after beating the San Fierro stadium event in San Andreas. I was unable to save after achieving 100%. Which is now fixed 👍🏻 #GTAtrilogy

    — Paul Lennon (@Lenlfc) February 28, 2022
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    Previous ArticleNew GTA Trilogy Update released for PS5, PS4, Xbox & PC
    Next Article GTA Trilogy Definitive Edition Update 1.04 Patch Notes
    Ben

    Former Writer

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