Close Menu
  • Charts
  • Community
  • GTA 6
  • GTA Online
    • A Safehouse in the Hills
    • Agents of Sabotage
    • Bottom Dollar Bounties
    • Casino
    • Cayo Perico
    • Event Week
    • GTA+
    • Los Santos Drug Wars
    • Money Fronts
    • Roleplay
    • San Andreas Mercenaries
    • The Cluckin’ Bell Farm Raid
    • The Contract
    • The Criminal Enterprises
  • FiveM
  • GTA Trilogy
  • Guides
  • Max Payne
  • News
  • Red Dead
    • Red Dead Online
  • Reviews
  • Rockstar Games
    • Agent
    • Bully
    • CircoLoco
    • L.A. Noire
    • Midnight Club
    • Music
    • Red Hook Crit
    • Take-Two
  • Screenshots
X (Twitter) Bluesky Facebook Instagram Threads RSS
X (Twitter) Bluesky Facebook Instagram Threads RSS
RockstarINTELRockstarINTEL
NEWSLETTER
  • Home
  • News
  • GTA 6
  • GTA Online
  • Event Week
  • GTA+
  • Guides
  • FiveM
  • Red Dead
  • Rockstar Games
    • Screenshots
    • Community
    • Logos
    • CircoLoco
    • Max Payne
    • Bully
    • L.A. Noire
    • Midnight Club
    • Take-Two
RockstarINTELRockstarINTEL
Home»News»Red Dead Redemption 2 Ran Over Budget And Time As People Doubted Rockstar

Red Dead Redemption 2 Ran Over Budget And Time As People Doubted Rockstar

Aaron TruemanBy Aaron TruemanNovember 3, 2025 News
Share
Twitter Facebook Bluesky Pinterest Reddit WhatsApp Threads Email Copy Link

Rockstar Games co-founder and former lead writer behind GTA, Red Dead and more, Dan Houser has given us a little taste of what went on during the development of Red Dead Redemption 2.

In a new, unprecedented interview, Dan Houser spoke at length about his work with podcaster Lex Fridman. The visionary shared a lot of inside info about Rockstar Games and the development of their games and his thoughts on them.

The Pressure Of Delivering A Rockstar Games Title

During the interview, Houser was quizzed by Fridman on how difficult was it to do creative work whilst being under such immense pressure. To which Houser responded by saying he could compartmentalise things but also that he “felt like a terrible fraud that hasn’t been found out yet.” This is despite writing, what many people would call, the several of some of the best stories in video games.

He went further by explaining as long as he and the team made something they were proud of themselves, “that was enough”. Not the reviews or financial success.

“If you don’t want go to insane or I didn’t want to go insane, I couldn’t sit there and worry about financial results. If we made something great and it didn’t sell, that would have to be okay.”

Red Dead Redemption 2 Was Different For A Number Of Reasons

Even though Dan knew each time they made a game they were spending millions of someone else’s money and they had to make it back, making a great piece of entertainment was still the main goal.

Each game he’s made, the bigger ones in particular, were stressful for different reasons. For example, he says GTA IV was difficult due to them coming off the back of the “Hot Coffee” debacle. It almost led to the company breaking down multiple times.

Meanwhile Red Dead 2 was “behind schedule” and “over budget”. So much so, Dan says he did not want to think about it one bit. In addition, the game also was “not coming together” and people doubted the team. This then added even more pressure onto Rockstar.

Also from the same interview, Dan reveals Red Dead 2 likely only happened because they cancelled the GTA V Story Mode DLC. Learn more here.

How did Rockstar do with Red Dead 2? Let us know in the comments. Stay tuned to RockstarINTEL for news updates on everything Rockstar Games.

"G" Google multi-coloured logo on the left and "Add as a preferred source on Google" in black text on a white background to the right of it.
Click this button!
  • RockstarINTEL Bluesky
  • Grand Theft Auto News X
  • Red Dead News X
  • RockstarINTEL X
  • RockstarINTEL Instagram
  • RockstarINTEL Threads
  • RockstarINTEL Facebook
  • RockstarINTEL RSS Feed
  • RockstarINTEL TIKTOK
  • RockstarINTEL LinkedIn

Subscribe to our newsletter!

Aaron Trueman

    As a fan of Rockstar Games and part of the GTA community, Aaron used his passion to co-found and run GTA Online News / RockstarINTEL.

    Related Posts

    GTA 6 Faces Major Challenge As GTA Online Player Retention Plummets

    June 5, 2026

    Red Dead Redemption 2 No Longer Most Downloaded PS4 Game, GTA V Had 14m Players Last Month

    June 4, 2026

    GTA Online Event Week: New Missions Week (June 4th-10th)

    June 3, 2026

    Police Called On GTA 6 Fans For Breaking Into Rockstar Games’ Office

    June 3, 2026

    Comments are closed.

    Latest

    GTA 6 Faces Major Challenge As GTA Online Player Retention Plummets

    By Aaron TruemanJune 5, 2026

    GTA 6 is just several months away and as we don’t know anything about the…

    Red Dead Redemption 2 No Longer Most Downloaded PS4 Game, GTA V Had 14m Players Last Month

    June 4, 2026

    GTA Online Event Week: New Missions Week (June 4th-10th)

    June 3, 2026

    Police Called On GTA 6 Fans For Breaking Into Rockstar Games’ Office

    June 3, 2026
    Community

    GTA Online Mod RAGE:MP Shut Down By Take-Two

    By Aaron TruemanMay 29, 2026

    The RAGE:MP platform has been asked to shut down by Take-Two Interactive. The popular alternative…

    GTA V Gets Next-Gen Graphics Upgrade With New NaturalVision Update

    May 1, 2026

    Exclusive: Big GTA 6 Preparations Are Underway On The GTA Wiki

    March 20, 2026

    FiveM For GTA V Enhanced Gets Development Update

    March 18, 2026
    X (Twitter) Bluesky Facebook Instagram Threads RSS

    © 2026 RockstarINTEL
    RockstarINTEL Team
    Privacy Policy
    Manage Consent RockstarINTEL uses the IP2Location LITE database for IP geolocation.

    Type above and press Enter to search. Press Esc to cancel.