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Home»Grand Theft Auto»GTA 6 To Cost $80 And Make $7 Billion Predict Investors

GTA 6 To Cost $80 And Make $7 Billion Predict Investors

Aaron TruemanBy Aaron TruemanJuly 16, 2025 Grand Theft Auto
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According to a new report by an investment firm, GTA 6 could cost $80 at release and make over $7 billion within weeks. As we know, GTA 6 is the most anticipated video game and entertainment release of all time so it’s no surprise firms are expecting to see results that smash any and all record. Perhaps records that will never be beaten. Let’s dive into the details.

We now have a detailed look at what some investment groups are predicting thanks to a post from someone that works at Konvoy, a gaming focused venture capital company. As spotted by Insider Gaming, Konvoy’s Josh Chapman shares that they believe GTA VI will cost $80 for the standard edition with more expensive versions alongside it.

This will help propel the game to $7.6 billion in revenue within the first 60 days of launch. The bulk of that will come in the first day of course. GTA V made around $800 on launch day and totaled $1 billion after 3 days.

As we know, the excitement for GTA VI is far, far higher and it will cost at least $70 which is more than what GTA V cost in 2013. There have been many unsubstantiated reports the game’s budget is around $2 billion and Konvoy expects the budget to be recouped within 30 days.

GTA Online Money Making

Konvoy thinks $6.8b of that $7.6b will come from game sales alone. The remainder will be split between GTA+ and GTA Online microtransactions. They put GTA Online 2 launching just before 30 days after GTA 6 which many think will happen. The monthly subscription service that is GTA+ could earn $180m in over a month whilst microtransactions will bring in $680m. You can view the chart of their chart breakdown below.

Copies Sold

In terms of copies sold, the firm think there will be 10 million pre-orders alone. A further 15 million will be sold on launch day taking the actual release date total to 25 million. By day 60, they think it will have sold 85 million which would eclipse Red Dead Redemption 2’s all time sales figure.

Personally, the day 60 number feels a bit optimistic. Right now, around 80m PS5s and 30m Xbox Series X|S consoles have been sold. That would mean almost 80% of all current gen console owners buy GTA VI. That does not seem realistic. Sure, GTA VI will help sell more consoles come May 2026 but not to a massive extent.

200 Player Lobbies?

In his post, Chapman believes GTA Online will support 200 players in a single lobby for “higher risk/reward dynamics where you can raid and steal items from players more easily”. This would be up from 32 in GTA V Online.

To put a bit of a stop to that: Rockstar insider Tez2 says 96 players actually more of a wishlist item, half of the 200. It also will depend if Rockstar reduces the amount of NPCs on the map to allow for more real people in a session.

FiveM On Console?

There have been many rumours of a content creator system like FiveM coming to console for GTA VI. Konvoy predicts the game “will have a UGC component that includes creator payouts for server hosts, mod creators, and more (mimicking the creator economics of UEFN and Roblox)”

In other future looking news, the former technical director at Rockstar shared his predictions for GTA 7 and how development will be different compared to GTA 6. You can read it here.

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Aaron Trueman

As a fan of Rockstar Games and part of the GTA community, Aaron used his passion to co-found and run GTA Online News / RockstarINTEL.

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